This page contains downloadable versions of "Incoming!", a game developed using the Godot Engine for University of Helsinki Game Project Course.
You take command of the anti-aircraft weaponry of a destroyer, and your task is to protect your ship from incoming hostile missiles and shoot down the enemy aircraft as they pass.
The game consists of 5 levels of increasing difficulty, featuring 4 types of enemies: jets, helicopters, bombers and cruise missiles. You have an arsenal of two miniguns and a flak gun to take on the waves of hostile forces. Your miniguns are your main defense against incoming projectiles, although they are weak against aircraft and have a limited range. Your long range option for dealing with aircraft is the flak gun, which will file a projectile that will detonate in the air destroying nearby enemies, excluding missiles.
Victory is reached by destroying all enemies.
- Left Mouse Button for miniguns
- Right Mouse Button for flak gun
- Esc to pause
The source code and assets for the project can be found at https://gitlab.com/Samsai/incoming
All code is GPLv3, sprites Creative Commons Attribution 4.0, sound effects and music according to separate licensing as noted in the CREDITS files.