This page contains downloadable versions of "Incoming!", a game developed using the Godot Engine for University of Helsinki Game Project Course.
You take command of the anti-aircraft weaponry of a destroyer, and your task is to protect your ship from incoming hostile missiles and shoot down the enemy aircraft as they pass.
The game consists of 5 levels of increasing difficulty, featuring 4 types of enemies: jets, helicopters, bombers and cruise missiles. You have an arsenal of two miniguns and a flak gun to take on the waves of hostile forces. Your miniguns are your main defense against incoming projectiles, although they are weak against aircraft and have a limited range. Your long range option for dealing with aircraft is the flak gun, which will file a projectile that will detonate in the air destroying nearby enemies, excluding missiles.
Victory is reached by destroying all enemies.
Left Mouse Button for miniguns
Right Mouse Button for flak gun
Esc to pause
The source code and assets for the project can be found at https://gitlab.com/Samsai/incoming
All code is GPLv3, sprites Creative Commons Attribution 4.0, sound effects and music according to separate licensing as noted in the CREDITS files.